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It feels slow, story-wise, in part because I’m rolling through all the optional stuff to avoid missing anything. GO: I’m currently replaying Mass Effect, and it’s taken me almost 10 hours to get off the Citadel and out exploring the universe. In fact I think it’ll be a game that gets talked about simply on the basis of how much we’ve gone in and touched, including things that already worked well in the first one. I think it’s going to surprise people how much we’ve improved things. In fact I actually can’t think of an aspect of the game that we haven’t overhauled and made 100% better. Mass Effect 2 is a game that’s absolutely packed with new ideas and places. We didn’t just make a sequel where the same features and the same characters and environments move around differently to tell a different story. GO: Did things ramp up faster as you turned to Mass Effect 2 given what you’ve been able to carry over in lessons learned and shared technology?ĬH: Yeah, it did, though I think one thing people are going to be surprised about is that we didn’t take the easy way out. We had a terrific starting point to build from, by which I mean all the work that went into Mass Effect’s world building, and now after a year and a half of designing tons of new content and perfecting new features we have a pretty complete next game in the series. When all’s said and done, we’ll have roughly two years invested in Mass Effect 2 total, so right now we’re about a year and a half into it. How long has Mass Effect 2 been in development?ĬH: We started at the end of working on Mass Effect, so slightly before Mass Effect hit shelves.
#MASS EFFECT 2 ADEPT BUILD WINDOWS#
GO: Mass Effect hit for Xbox 360 and Windows in late 2007 and early 2008. We’ve tried to present you with agonizing choices as you navigate your way through the sequel and built that into a bigger, much darker story. That’s why we’ve take a Jack Bauer approach to Commander Shepard. We’re trying to create something that’s an entire universe people can immerse themselves in, but also something for the mature demographic that wants an adult story. Casey Hudson: To me, it’s a huge science fiction universe in the style of the big science fiction properties like Star Trek and Star Wars, though more targeted at an adult experience.